![]() The Last Guardian was originally planned for PlayStation 3. Team ICO and Fumito Ueda had created a style of their own and it seemed as if they wanted to combine the mechanics and core elements of their first two titles into the next one. There was something about those seemly narratives, the puzzles, the almost absence of dialogue and those evocative environments, that did not go unnoticed. Shadow of the Colossus had launched two years before and guaranteed the continuation of Team ICO’s bright future. The almost mythical game started its development back in 2007. The Perilous Journey of The Last Guardian The Last Guardian is an action-adventure game that mixes the main concepts already created with ICO and Shadow of the Colossus: platform-solving with the help of a big legendary creature. In the meantime, and for the sake of celebrating this release date, here is a little recap on The Last Guardian’s journey, from inception to final closure. We have to admit it: expectations are very high on our end and we cannot wait to finally lay our hands on this title. And it’s only know that we find that our wait has come to an end. The game is arriving as a PlayStation 4 exclusive on October 26. ![]() As a matter of fact, rather loud.īecause it has been almost ten years since we know of the existence of The Last Guardian. And then shrieked again when Sony decided to bring it up during this E3. You probably sank then into a mild desolation as the title fell into the shadows during the next months. If you happen to be a follower of Fumito Ueda’s work and you enjoyed the minimalist yet epic stories proposed in ICO and Shadow of the Colossus, you probably screamed in excitement last year when The Last Guardian was confirmed for PlayStation 4. But that journey is coming to an end and another one starts: we’ll be able to finally play it on October 26. Swimming between mystery and legend, the development cycle of The Last Guardian has been a very long one.
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